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Lecturer(s)
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Rachůnek Lukáš, doc. RNDr. Ph.D.
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Course content
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3D modelling software Blender: - user interface - orientation in space - keyboard and mouse - camera, layers - solids, curves and surfaces - transformations and modifying of objects - light sources - materials - scene background
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Learning activities and teaching methods
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Lecture, Dialogic Lecture (Discussion, Dialog, Brainstorming)
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Learning outcomes
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Application of knowledge of creating and modifying 3D models on computers.
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Prerequisites
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unspecified
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Assessment methods and criteria
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Student performance
Creation of a 3D scene.
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Recommended literature
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Gordon Fisher. (2014). Blender 3D Basics.
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Lukáš Rachůnek. (2021). Blender 2.9 - Základy modelování pomocí příkladů. Olomouc.
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Pavel Pokorný. (2009). Blender - Naučte se 3D grafiku. BEN.
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