| Course title | The methodology of games |
|---|---|
| Course code | KPG/KMEH@ |
| Organizational form of instruction | Lecture |
| Level of course | Bachelor |
| Year of study | not specified |
| Semester | Summer |
| Number of ECTS credits | 3 |
| Language of instruction | Czech |
| Status of course | Compulsory |
| Form of instruction | Face-to-face |
| Work placements | This is not an internship |
| Recommended optional programme components | None |
| Lecturer(s) |
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| Course content |
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Topics: definition of the term game, basic features of a game. Games and play activities as a means of developing the intellectual, emotional and volitional components of personality, play as a means of achieving cognitive, affective and psychomotor goals. Classification of games according to different criteria. Description of the game and the content of the methodological instructions for the game. Methods of conducting games and the principles of correct introduction of games in educational work with people with SEN (selection, planning and preparation of the game, motivation of participants, explanation of the rules, coordination of the game, reflection and evaluation of the game).
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| Learning activities and teaching methods |
| Methods of Written Work, Training in job and motor Skils |
| Learning outcomes |
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Upon completion of the course, students should be able to: - explain the concept of play, - explain the importance of play in the educational process and describe the basic practical aspects of introducing games, - use play effectively in the educational process, - choose appropriate games in relation to the educational and educational objectives, - plan, prepare, conduct and evaluate games and game activities at different levels of difficulty of rules and organization, - use play appropriately and effectively in educational work with people with SEN, - adapt games to the specific needs of these people, - develop the game into a clear methodological guide.
The student will gain the ability to independently prepare, plan and lead games in the educational process. |
| Prerequisites |
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unspecified
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| Assessment methods and criteria |
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Student performance, Analysis of Activities ( Technical works)
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| Recommended literature |
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| Study plans that include the course |
| Faculty | Study plan (Version) | Category of Branch/Specialization | Recommended semester | |
|---|---|---|---|---|
| Faculty: Faculty of Education | Study plan (Version): Pedagogy in After School Setting (BB23) | Category: Pedagogy, teacher training and social care | 2 | Recommended year of study:2, Recommended semester: Summer |
| Faculty: Faculty of Education | Study plan (Version): Pedagogy in After School Setting (BB24) | Category: Pedagogy, teacher training and social care | 2 | Recommended year of study:2, Recommended semester: Summer |
| Faculty: Faculty of Education | Study plan (Version): Pedagogy in After School Setting (BB20) | Category: Pedagogy, teacher training and social care | 2 | Recommended year of study:2, Recommended semester: Summer |
| Faculty: Faculty of Education | Study plan (Version): Pedagogy in After School Setting (BB22) | Category: Pedagogy, teacher training and social care | 2 | Recommended year of study:2, Recommended semester: Summer |
| Faculty: Faculty of Education | Study plan (Version): Pedagogy in After School Setting (BB21) | Category: Pedagogy, teacher training and social care | 2 | Recommended year of study:2, Recommended semester: Summer |
| Faculty: Faculty of Education | Study plan (Version): Pedagogy in After School Setting (BB25) | Category: Pedagogy, teacher training and social care | 2 | Recommended year of study:2, Recommended semester: Summer |